This is the first activity that pops up when the app is opened.
Shows a list of rounds you have saved. The scorecard or target icon allows to differentiate between scorecard and target rounds. Tapping on a list item loads the round. Doing a long click (holding the finger on the item for a second) on a item opens a context menu that gives the options for deleting the round or viewing extra information about it.
Load round menu
Search – filter your saved rounds by name.
Add new round (with ‘+’ icon) – Redirects to the New round activity.
General settings – Change preferences like precision panel zoom level.
Delete all – allows to delete all your saved rounds. Also shows a confirmation dialog in case you clicked it by accident.
Remove ads – purchase the one-time upgrade though Google Play’s in-app billing that removes all the ads from the app.
Type dropdown list – Choose what type of round will be created. Option “Target” creates a round where you can mark your shots onto a virtual target. Option “Scorecard” on the other hand signifies a round where you can mark your points straight onto a scorecard without having to place shot locations onto a virtual target face.
Round dropdown list – Allows you to select between built-in presets, your own created templates or the custom round option. If you don’t find the round you would like to use from the templates, choose Custom and create it yourself. It can also be saved as a template so that it would be available in the spinner next time you need it.
Round name textbox – Give the round a name to make it easier to find from the Load round screen. You must write something here but it does not need to be unique.
Built in presets also allow a bit customization:
- You can choose how many arrows you want to shoot per end. For a FITA distance the total number of shots per distance is fixed at 36. If you choose to shoot 6 shots per end gives 6 ends. Choosing 3 gives a total of 12 ends. Thus only values that 36 divides with are allowed. For example it is not possible to choose 5.
- Draw target until allows to make a until 6 target that is used on the 30m distance for example. This means that only 6, 7, 8, 9, 10, x rings will be drawn. Also any shots that are outside the 6 ring will give zero points. Possible values are 1 to 9 (both included). 1 means that the entire target will be drawn.
- For 2x18m round there’s also the choice for compound indoor scoring. This alters the scoring in a way that only the X ring will give 10 points and 10 ring gives 9 points. 9 is still 9, 8 is 8 and so on.
Custom round option gives the following choices:
- Name – the name of the distance (e.g 70 metres). Must write something there.
- Target type – choose between FITA and FITA field target.
- Target size – the diameter of the target in centimetres (cm). Not only for your own information – this will be used to scale the size of the shot marks on the target. If you leave it blank the default value of 100 cm will be used.
- End count and shots per end – should be self explanatory. Enter 0 into end count to get unlimited ends. Shots per end must be filled though.
- Draw target until – This option is only available for the FITA target. Allows to make a until 6 target that is used on the 30m distance for example. This means that only 6, 7, 8, 9, 10, x rings will be drawn. Also any shots that are outside the 6 ring will give zero points. Possible values are 1 to 9 (both included). 1 means that the entire target will be drawn.
- Compound indoor scoring – Only available for the FITA target. This alters the scoring in a way that only the X ring will give 10 points and 10 ring gives 9 points. 9 is still 9, 8 is 8 and so on.
Tapping on the add another button with the green plus adds a new blank distance to your custom round. The red minus button allows removing the distance from the round. Tapping on round arrow button on the top left hides the configuration of the distance. This allows to remove already correctly set-up distances from view and to save space on screen. Tapping on the button again makes all the previously hidden data visible again.
Tapping on the GO button at the bottom saves the round to database and redirects to target view where you can start marking your shots. Be aware that if you want to save the round as a template, you have to do it before touching the GO button. See the menu section below for more information.
New round menu
Save as template – Save the current custom round as a template so that it could be selected from the Round menu next time. If you tap it, a dialog will appear where you must specify a name for the template. The template name has to be unique.
Delete this template – Deletes the currently selected user-made template. It is currently not possible to delete a built-in template.
Editing templates is not possible at the moment. If you need to make changes to a template, save it with a different name (add a number for example) and delete the previous template.
Contains the virtual target at the top and the scorecard at the bottom. Tap on the target to mark a shot to that location. By holding a finger on the screen for one second, a panel will appear in the top left corner and allow precisely positioning the shot around that point. Sliding the finger (without lifting off the screen) allows to move the green mark and when a desired position is achieved, just lift the finger and the shot will be added.
If a mistake was made with marking, it is possible to correct the position of the shot. First select the score of the shot on the scorecard. The location of that arrow on the target will also start flashing. Then select a new position for that shot on the target. Doing a long click on the score deletes it.
The target view also supports zooming (two finger pinch gesture) and moving by dragging. It is also possible to switch between distances by flinging the target off screen (just like the Android gallery app).
There’s a small button between the target and scorecard that allows changing their proportions. Just drag it up or down in portrait or left-right in landscape mode.
Target view menu
Select distance – Allows to switch between distances.
Save as image – Saves the target of the current distance as an image into external storage (SD card) folder /ScoringHelper/. Default image dimensions are 1500 x 1500 pixels. It is possible to change the dimensions from the General settings accessible through the Start screen menu. Setting it too big will make saving images fail because of the limited amount of memory available for each Android app.
View filters – Choose which ends or shots will be visible on the target. An “F” icon will appear at the top left corner if any view filters are active. Tapping on it will bring up the choices for the active filter. Long clicking on the “F” will disable all filters.
Distance settings – Change the arrow size for the current distance. This value and target size affect the size of the shot marks on the target. Also, be aware that changing it may also alter the scores of liner-arrows.
Statistics – Show the average shot and average end. Also shows the count of x’s, tens, nines etc.
Show center – A green cross appears on the target that shows the center of grouping.
Default arrow diameter – changes the size of the shot markers in round of type “Target”. The shot markers are automatically scaled based on the target size and this value. Is measured in centimeters. Using a realistic value might make the shot markers too small for comfortable use. Up to you to decide what value works best here. 🙂 Note: This is the value that new rounds will be created with. Each already created round has a separate setting in it’s Settings for changing the arrow diameter.
Precision panel zoom – Changes the zoom level of the small panel that pops up when holding the finger on the target face.
Precision panel movement speed – Changes how quickly the shot marker moves when dragging the finger.
Use light theme – Inverts the colors in Target and Scorecard rounds. Might make visibility better in bright sunlight.
‘Save as image’ width – Changes the size (in pixels) of the image that gets saved when a virtual scorecard is exported. Larger numbers give better visual quality but might be too resource-intensive for the device to handle.
Use alternate scorecard round keyboard – Use ONLY when the numbers are not visible on Scorecard round keyboards.
Export database – Writes the database with your rounds and templates into device’s storage (SD card) folder /Documents/ScoringHelper/. Useful for making a backup of your results or when migrating onto a new phone.
Import database – Reads the database file from device’s storage folder /Documents/ScoringHelper/ and overwrites current database. The file must be named archery.userdata or the app will not find it.